Post by James Martin on Jun 22, 2006 22:17:20 GMT -5
I think we need some concrete guidlines for rp'ing. Now, I have a long, boring job (Chick-fil-a), so I managed to fit some of this into my busy thinking schedule.
Anyway. I think we need like a "Handbook" type thing, or a list of things to cover all situations. I have decided to post mine. You can use it, not use it, or use parts of it. I don't care. I'm posting this because I want to make this all it can be.
Xtreme Wrestling Handbook
Index
I. Match Rules
II. What the ref can do
III. Injuries
IV. Hardcore Moves
V. Rage
VI. Sable Moves
VII. Suspensions
I. Match Rules
1. During the match combat uses "actions". The standard wrestler gets 3 actions per post. Actions consist of.
a. preforming a move or submission.
b. preforming any strike attack.
c. preforming a taunt.
d. getting a weapon
e. setting up a weapon (such as a table)
f. using a weapon
(Things such as standing opponent up, moving opponent, entering and leaving the ring do not fit into this category).
2. You may not double post. You MUST await your opponents reaction.
3. If you preform a submission both opponents must await a ref. The ref tells weather it's a tap out, rope break, or an escape. If there are more then 2 people in the match (Aki triple threat), the wrestler not involved may break the submission. (Counting as an action). (The ref may also declare an injury from the submission. See injury section).
4. If you pin your opponent you both must wait for ref count. The ref can tell weather it is a 1.2.3 or not. Like submissions, an addition person may break the pin (counting as an action).
5. Note to these two rules. If you have preformed an attack and subdued BOTH opponents. (Example, you preformed a choke slam one one, then went and did a piledriver to the other) and then you pin one, the other MAY NOT interfere.
6. The ref may disqualify any opponenet for breach of rules, or arguing with the ref. A DQ counts as a loss.
7. You may only use your characters personal finisher move/s twice per match.
What ref can do
The ref is in charge of counting pins, keeping things legal and fair, and in charge of judging submissions. If a player preforms a hardcore finisher, (see hardcore finisher section), they ref is in charge of declaring weather or not it is a KO. He may also declare an injury if it is a KO. The ref may also declare an injury from a submission. (See injury section).
Injuries
Injuries can only be inflicted by the will of the ref. Several things can cause an injury.
1. Submissions. If you are locking someone in a submission, when the ref comes to tell weather it is a tapout, IF it is a tap-out they may declare an injury. They must tell the injury, and time away from wrestling.
2. The most you can be out-injured is 6 months. No, that is not REALLY 6 months. 1 month = 1 day on forum. So if the ref says broken leg, 6 months out. You can't wrestle on this forum for 6 days. The most time allowed out is 6 months. (6 Days forum time).
3. When you preform a hardcore finisher, you await the ref. The ref will then declare several things.
a. nothing happens.
b. ko, no injury.
c. ko, with injury. Injuries here work the same as in submissions.
There will be a section labeled (Injured Roster).
If you are injured you may find a replacement in any matches you miss, as long as they don't already have a scheduled match. You must get approval by staff however. If you can't find a replacement it will count as a forfit.
Hardcore Moves
Hardcore moves are the most powerful in the fed. You may preform ONE hardcore move per match. You may only preform a hardcore move if weapons are allowed in that match.
A hardcore move is simply a finisher combined with a weapon. (Example, piledriving someone through a table). Preforming a hardcore move has a chance of Ko'ing your opponent, as well as injuring them. You must declare that the move is your "hardcore" move in the post. Otherwise, it will be counted a normal finisher. After preforming a hardcore move, you must wait for ref to post.
***You can still use weapons + finishers without it being considered a hardcore move. The only way for it to be hardcore is if you post that it is*** If you preform a hardcore move and weapons are not allowed, it will be a DQ and considered a loss.
Rage
In the game you have the ablilty to get the crowd into a "rage" for your wrestler. To do this, you must do 10 taunts during the match, followed by your wrestlers personal finisher. The ref can then decide weather or not to put the crowd into a rage. You may not ASK, or TELL anything. The ref will declare that the crowd is now in a rage for ____ if it happens. When the crowd goes into a rage for you, it's as if you are all that matters to them. When the crowd is in a rage for you, you may preform 4 actions per post instead of the normal 3. The ref can choose to end the crowd rage at any time, for any reason.
Sable Moves
In a match where a sable is involved, they can preform ONE sable move per match. A sable move works exactly like a hardcore move, except it's legal, and no weapon is required. AT LEAST TWO WRESTLERS IN SAME SABLE MUST BE INVOLVED FOR IT TO BE CONSIDERED A SABLE MOVE! They must also declare it to be a sable move. After sable move, just like hardcore move, ref can declare weather its a ko.. injury.. ect.
Suspension
The staff of XWA have the right to suspend any wrestler for violations of rules. A suspended wrestler fortits all matches he would have been a part of if he wasn't suspended.
Anyway. I think we need like a "Handbook" type thing, or a list of things to cover all situations. I have decided to post mine. You can use it, not use it, or use parts of it. I don't care. I'm posting this because I want to make this all it can be.
Xtreme Wrestling Handbook
Index
I. Match Rules
II. What the ref can do
III. Injuries
IV. Hardcore Moves
V. Rage
VI. Sable Moves
VII. Suspensions
I. Match Rules
1. During the match combat uses "actions". The standard wrestler gets 3 actions per post. Actions consist of.
a. preforming a move or submission.
b. preforming any strike attack.
c. preforming a taunt.
d. getting a weapon
e. setting up a weapon (such as a table)
f. using a weapon
(Things such as standing opponent up, moving opponent, entering and leaving the ring do not fit into this category).
2. You may not double post. You MUST await your opponents reaction.
3. If you preform a submission both opponents must await a ref. The ref tells weather it's a tap out, rope break, or an escape. If there are more then 2 people in the match (Aki triple threat), the wrestler not involved may break the submission. (Counting as an action). (The ref may also declare an injury from the submission. See injury section).
4. If you pin your opponent you both must wait for ref count. The ref can tell weather it is a 1.2.3 or not. Like submissions, an addition person may break the pin (counting as an action).
5. Note to these two rules. If you have preformed an attack and subdued BOTH opponents. (Example, you preformed a choke slam one one, then went and did a piledriver to the other) and then you pin one, the other MAY NOT interfere.
6. The ref may disqualify any opponenet for breach of rules, or arguing with the ref. A DQ counts as a loss.
7. You may only use your characters personal finisher move/s twice per match.
What ref can do
The ref is in charge of counting pins, keeping things legal and fair, and in charge of judging submissions. If a player preforms a hardcore finisher, (see hardcore finisher section), they ref is in charge of declaring weather or not it is a KO. He may also declare an injury if it is a KO. The ref may also declare an injury from a submission. (See injury section).
Injuries
Injuries can only be inflicted by the will of the ref. Several things can cause an injury.
1. Submissions. If you are locking someone in a submission, when the ref comes to tell weather it is a tapout, IF it is a tap-out they may declare an injury. They must tell the injury, and time away from wrestling.
2. The most you can be out-injured is 6 months. No, that is not REALLY 6 months. 1 month = 1 day on forum. So if the ref says broken leg, 6 months out. You can't wrestle on this forum for 6 days. The most time allowed out is 6 months. (6 Days forum time).
3. When you preform a hardcore finisher, you await the ref. The ref will then declare several things.
a. nothing happens.
b. ko, no injury.
c. ko, with injury. Injuries here work the same as in submissions.
There will be a section labeled (Injured Roster).
If you are injured you may find a replacement in any matches you miss, as long as they don't already have a scheduled match. You must get approval by staff however. If you can't find a replacement it will count as a forfit.
Hardcore Moves
Hardcore moves are the most powerful in the fed. You may preform ONE hardcore move per match. You may only preform a hardcore move if weapons are allowed in that match.
A hardcore move is simply a finisher combined with a weapon. (Example, piledriving someone through a table). Preforming a hardcore move has a chance of Ko'ing your opponent, as well as injuring them. You must declare that the move is your "hardcore" move in the post. Otherwise, it will be counted a normal finisher. After preforming a hardcore move, you must wait for ref to post.
***You can still use weapons + finishers without it being considered a hardcore move. The only way for it to be hardcore is if you post that it is*** If you preform a hardcore move and weapons are not allowed, it will be a DQ and considered a loss.
Rage
In the game you have the ablilty to get the crowd into a "rage" for your wrestler. To do this, you must do 10 taunts during the match, followed by your wrestlers personal finisher. The ref can then decide weather or not to put the crowd into a rage. You may not ASK, or TELL anything. The ref will declare that the crowd is now in a rage for ____ if it happens. When the crowd goes into a rage for you, it's as if you are all that matters to them. When the crowd is in a rage for you, you may preform 4 actions per post instead of the normal 3. The ref can choose to end the crowd rage at any time, for any reason.
Sable Moves
In a match where a sable is involved, they can preform ONE sable move per match. A sable move works exactly like a hardcore move, except it's legal, and no weapon is required. AT LEAST TWO WRESTLERS IN SAME SABLE MUST BE INVOLVED FOR IT TO BE CONSIDERED A SABLE MOVE! They must also declare it to be a sable move. After sable move, just like hardcore move, ref can declare weather its a ko.. injury.. ect.
Suspension
The staff of XWA have the right to suspend any wrestler for violations of rules. A suspended wrestler fortits all matches he would have been a part of if he wasn't suspended.